AI Insights · Timothy · October 2021
Top 5 Turn-Based Tactics Games on iOS in UAE Q3 2021
A detailed look at the performance of the top 5 turn-based tactics games on iOS in the UAE during Q3 2021, focusing on weekly downloads, revenue, and active user trends.
In the third quarter of 2021, the top 5 turn-based tactics games on iOS in the United Arab Emirates showed varied performance in terms of downloads, revenue, and active users. Here's a detailed look at each game's metrics, based on data from Sensor Tower.
Bowmasters - Multiplayer Game
Revenue: The game experienced fluctuations in weekly revenue, peaking at approximately $1.9K in mid-September. The lowest revenue was around $645 at the beginning of July.
Downloads: Weekly downloads saw a peak of about 2.6K in early August, with a low of around 1.1K in late August.
Active Users: Weekly active users started at 23.7K at the end of June and saw a slight decline, ending the quarter at around 19K.
FINAL FANTASY BE:WOTV
Revenue: This game had a significant increase in weekly revenue, reaching approximately $1.8K in late September. The lowest revenue was about $55 in mid-August.
Active Users: Weekly active users showed a gradual increase, starting at 72 and reaching a peak of 102 in mid-September.
Tank Stars
Revenue: The game’s weekly revenue showed an upward trend, peaking at around $293 in mid-July and ending the quarter at approximately $272.
Downloads: Weekly downloads exhibited a downward trend, starting at 1.1K in late June and dropping to around 246 by the end of September.
Active Users: Weekly active users saw a steady decline, starting at 5.6K in late June and ending the quarter at around 2.7K.
The Walking Dead No Man's Land
Revenue: The game’s weekly revenue peaked at approximately $467 in early August, with the lowest being around $69 in late September.
Downloads: Weekly downloads were relatively low, peaking at 59 in early September and dropping to around 15 by the end of the month.
Active Users: Weekly active users remained fairly stable, starting at 183 in late June and ending at around 144 by the end of September.
DDTank Mobile
Revenue: The game had a peak in weekly revenue of approximately $223 in mid-September. The lowest revenue recorded was around $32 in late August.
For more detailed insights and data on these games, visit Sensor Tower.